/* Keep the selected Place background as a still backdrop in this workspace.
   The eye keeps its original shader, glow, resolution and animation. */
body[data-place-view="konk"] #ambient *,
body[data-place-view="konk"] #ambient *::before,
body[data-place-view="konk"] #ambient *::after {animation-play-state:paused!important}
body[data-place-view="konk"] #view {animation:none}
body[data-place-view="konk"] .place-konk-eye-canvas-v2 {transform:translateZ(0)}
